PATCH 1.1.2 -Display Resolution & Camera Hotkeys
HoloTactics » Devlog
Patch 1.1.2 available!
Update focused on making a better experience for Notebook players, and also fixing the resolution bugs to displays that weren't 1600x900.
1. User Interface
*Now with 4:3 Resolution settings:
- 1280x720;
- 1366x768;
- 1600x900;
- 1920x1080;
- 2560x1440.
You can change it both in game and in the main menu. The main menu may still have some glitches since I haven't properly fixed it, my focus was on the gameplay User-Interface.
2. Camera Hotkeys
*Press ALT to activate free mode on Camera:
- On Free Mode, the camera won't focus on any character/enemy;
- Use the arrows on keyboard while on Free Mode to move the camera around;
- You can also move around it when moving your mouse to your display edges.
*Press J/K to change the camera zoom.
3. Bug Fixes
- Fixed a bug where Kanata wouldn't properly stun enemies on Frostland mountains;
- Fixed a lot of visual bugs from the interface;
- Fixed Gen 5 skill which gave infinite stats;
- Fixed a few smaller bugs.
Thanks for your support! Any new bug found, please report to me!
Files
holotactics_1_1_2.exe 354 MB
Nov 14, 2021
holotactics_1_1_2.zip 342 MB
Nov 14, 2021
Get HoloTactics
HoloTactics
Hololive Strategy/RPG FREE Fangame
Status | In development |
Author | yukapu |
Genre | Strategy, Role Playing |
Tags | auto-chess, Fangame, hololive, idol, vtuber |
Languages | English |
More posts
- Update 1.3!!!Jan 28, 2022
- Update 1.2 RELEASEJan 10, 2022
- PATCH 1.1.1 - Bug/Crash FixesNov 09, 2021
- UPDATE 1.1 RELEASENov 09, 2021
- Update 1.1 and 1.2: What to ExpectOct 17, 2021
Comments
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Hi there! I'm really into these kinds of games, so I'm happy you're working on it!
Sometimes when I try to move a character, I get an error like this:
ERROR in
action number 1
of Step Event0
for object obj_control:
Unable to find instance for object index -4
at gml_Script_scr_player_turn
gml_Script_scr_player_turn (line -1)
gml_Object_obj_control_Step_0
Looking forward to the development of the game!!
Thanks for the report!
I'm aware of this bug, currently trying to understand why this happens. Possibly, you changed the selected character while moving and the game lost it target to calculate a few things. Is this your case as well?
Glad to hear you're having fun! I'm working on 1.2 but had to do a brief pause this week for college projects, but soon it'll be available :)
Hi there!
The error appears under not-so-clear circumstances. I tried to replicate it after I noticed it happen when first selecting the character to move and then another area that wasn't green. Also, I had this error while selecting with right-click an enemy before selecting a character to attack with:
action number 1
of Step Event0
for object obj_control:
Pop :: Execution Error - Variable set failed HP - read only variable?
at gml_Script_scr_action_attack
gml_Script_scr_action_attack (line -1)
gml_Script_scr_player_turn
gml_Object_obj_control_Step_0
Hope it can help a little more with the debugging. I can relate to the pain of having errors that are hard to replicate.
Good luck!